RetroGamer

Sega Master System (1985)

Sega Japan

The Underdog with Unyielding Spirit

In the mid-1980s, as the gaming landscape was dominated by Nintendo's NES, another contender stepped into the ring, eager to showcase its own vision of home entertainment. That contender was the Sega Master System (SMS). Though it may not have reached the same iconic status in certain markets, the SMS holds a special place in gaming lore, representing determination, innovation, and a rich legacy of titles.

Release Date: October 1985
Units Sold: 13 million
CPU Zilog Z80 (8-bit)
Memory: 8 KB RAM
Original Price: $200 (Approximately $470 in 2023)
Notable Titles: Alex Kidd in Miracle World, Phantasy Star

A Challenger Emerges

Introduced in 1985 in Japan as the Sega Mark III and later rebranded for global markets, the Sega Master System was Sega's answer to the burgeoning home console era. With a sleek black design and a promise of enhanced graphics and audio capabilities, the SMS was ready to go toe-to-toe with its formidable competition.

Technical Prowess and Distinct Features

One of the Sega Master System's main selling points was its superior graphical prowess compared to its contemporaries. This was apparent in the vibrant colors and detailed sprites showcased in its games.

Its controller, while bearing similarities to the NES's rectangular design, offered a unique feel with its slightly rounded edges. Additionally, the SMS was versatile; it could run both cartridges and the smaller, credit-card sized "Sega Cards," although the latter saw limited releases.

A Library of Unsung Classics

While the Sega Master System might not have had Mario or Zelda, it had its own array of memorable titles. Games like Phantasy Star, Wonder Boy, and Alex Kidd in Miracle World provided players with rich, engaging worlds to explore. Additionally, the SMS was home to several arcade ports, showcasing Sega's strength in the arcade realm.

Fun Facts:

In certain regions, especially in Europe and Brazil, the Sega Master System saw tremendous success, even outperforming the NES. In Brazil, in particular, the SMS's longevity was legendary, with games being produced well into the 2000s.

“Snail Maze” was a hidden game built directly into some versions of the SMS. Players could access it during the console's startup, offering an unexpected treat.

The 3D glasses peripheral for the SMS was an innovative attempt at bringing 3D gaming to the home console audience. Though not a widespread success, it showcased Sega's commitment to pushing technological boundaries.

A Legacy Beyond Sales Figures

While the Sega Master System might not have dethroned its primary competitor in North America, its impact and significance cannot be measured in sales alone. It laid the foundation for Sega's console endeavors and demonstrated the company's commitment to quality gaming experiences. For those who delved into its rich library or experienced gaming through its lens in regions where it thrived, the SMS remains an emblem of a spirited era in video gaming's storied history.